Game engine limitations

From Trickstart wiki
Revision as of 16:59, 26 December 2020 by Halamix2 (talk | contribs) (Created page with "* <s>Resolution limit in D3D mode is 2048x2048, old DirectX limitation</s> ** game might not run in fullscreen mode in certain resolutions, might be PC-dependant * Both D3D an...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Resolution limit in D3D mode is 2048x2048, old DirectX limitation
    • game might not run in fullscreen mode in certain resolutions, might be PC-dependant
  • Both D3D and Glide versions limit max resolution to 2048x2048, can be overridden with skScreen StuntKit module
  • D3D version blocks best quality settings for any Radeon GPU, fixed with the skScreen StuntKit module
  • max resolution for .pc textures supported by the game is 256x256

Various:

  • in Polish edition 'credits' menu button is missing, but the menu can be opened with Cheat Engine
    • letter 'v' is missing for whatever reason