Game engine limitations: Difference between revisions

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Created page with "* <s>Resolution limit in D3D mode is 2048x2048, old DirectX limitation</s> ** game might not run in fullscreen mode in certain resolutions, might be PC-dependant * Both D3D an..."
 
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* <s>Resolution limit in D3D mode is 2048x2048, old DirectX limitation</s>
* game might not run in fullscreen mode in certain resolutions, might be PC-dependant
** game might not run in fullscreen mode in certain resolutions, might be PC-dependant
* Game limits max resolution to 2048x2048, can be overridden with skScreen [[StuntKit]] module
* Both D3D and Glide versions limit max resolution to 2048x2048, can be overridden with skScreen [[StuntKit]] module
* D3D version blocks best quality settings for any Radeon GPU, fixed with the skScreen [[StuntKit]] module
* D3D version blocks best quality settings for any Radeon GPU, fixed with the skScreen [[StuntKit]] module
* max resolution for .pc textures supported by the game is 256x256
* max resolution for .pc textures supported by the game is 256x256

Latest revision as of 12:44, 27 December 2020

  • game might not run in fullscreen mode in certain resolutions, might be PC-dependant
  • Game limits max resolution to 2048x2048, can be overridden with skScreen StuntKit module
  • D3D version blocks best quality settings for any Radeon GPU, fixed with the skScreen StuntKit module
  • max resolution for .pc textures supported by the game is 256x256

Various:

  • in Polish edition 'credits' menu button is missing, but the menu can be opened with Cheat Engine
    • letter 'v' is missing for whatever reason